![]() There were ten main choices to be made throughout the course of episode one, some much more impactful than others. Of course, being a Telltale game, exactly how Drummer – and her crewmates – will develop may well be shaped by the choices each player makes. True, they can’t take full credit for writing Drummer – some of her characterization is of course carried over from the show – but this earlier, younger Drummer can still be shaped and molded. The team has clearly brought a lot of skill and dedication to the table when it comes to building a believable, interesting world that’s filled with real, believable characters. Deck Nine itself has become a respected studio in recent years – this is the team behind Life is Strange: Before the Storm and Life is Strange: True Colors, arguably the two best-received games in the Life is Strange series. It’s safe to say that the developers have done a stellar job in creating a visceral, emotive world and that’s perhaps the best thing we can take away from our time with episode one.ĭespite being released under the Telltale Games moniker, The Expanse: A Telltale Series has in fact been developed by a company called Deck Nine. ![]() There’s one scene in particular scene which made us wince that involves an amputated leg – a player-led choice that you can avoid if you wish. Having to search the decapitated bodies might make you a little squeamish, but if you’re a fan of horror and the macabre you’ll likely lap it up. It’s a great opening to show just how hostile the world of The Expanse can be. The Expanse: A Telltale Series doesn’t pull any punches when it comes to shocking its audience: as soon as you board what’s left of the wrecked ship, you’re greeted by floating, disembodied heads. A wreckage has been spotted, and it’s down to Drummer and co to head out there, assess the damage, and see what scrap can be salvaged. ![]() Screenshot from The Expanse: A Telltale Series video game.Īfter a very quick hello to Drummer, her crewmates, and the ship she’s currently working on, it’s down to business. ![]()
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